Team City - Conditional Builds
Hi there,
I am evaluating a move from Cruise Control .Net to Team City and am wondering about conditional builds. The situation I am after is that builds take place after every check-in like normal however every X number of builds (say 5 or 10) a longer build process than normal gets triggered/takes place.
Ideally in this longer process something like automated deployment might get triggered.
Appreciate any ideas on whether this would be achievable.
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Hi Simon
I am not sure you can do it on a number of builds but I personally would just set up a nightly process to do the longer build. That way you can get the best of both worlds, fast builds on check in and the full build over night.
Paul
Simon,
Like Paul noted, having two build configurations with different settings and different triggering rules is the most obvious and recommended approach.
We have a feature request to allow customizing builds on automatic triggering, so that you'd be able to trigger a bit "different" build by schedule.