Iker
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Iker created a post, Preserve LogLevel when capturing output of a CommandLine in a C# Runner
Hello,In our current Unreal Engine project, we use C# script runners to run BuildGraph steps to automate our build process. We switched to C# runners from PowerShell because we want to be able to c... -
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Iker created a post, Possible bug with %teamcity.build.branch% on Perforce?
Hi! I'm working on a project that is mainly hosted on Perforce. We want to make it so that each stream gets synced to a separate folder, since right now we have files being carried over when the... -
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Iker created a post, AnsweredKolin DSL: How do I specify SnapshotDependencyOptions in CompoundStep?
HelloI've been trying to specify that I want the builds inside a parallel block to fail to start if their dependency fails, but I can't figure out the syntax. sequential { buildType(Build1()...