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gylesis
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November 28, 2025 12:16
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November 19, 2025 09:02
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Created
November 28, 2025 12:16
Hmm, path is ok, but for some reasons output from your command is different: Locally:… "supportedDeviceTypes" : [ { "bundlePath" : "\/Applications\/Xcode-16.1.0.app\/Contents\/Devel...
Community
TeamCity General Topics
xcodebuild fail
0 votes
Created
November 27, 2025 13:20
How can I ensure that runtime installed globally? I downloaded SDK from Xcode GUI from Settings → ComponentsAnd Xcode was downloaded by xcodes utility (also i tried downloading from https://xcodere...
Community
TeamCity General Topics
xcodebuild fail
0 votes
Created
November 26, 2025 11:03
Looks like TeamCity launch environment is different from system.
Community
TeamCity General Topics
xcodebuild fail
0 votes
Created
November 24, 2025 11:03
Thanks for directing me in right problem solving direction. I discovered that, for some reasons, I cannot create simulator from TeamCity because of devices types list is empty for Vision. This is w...
Community
TeamCity General Topics
xcodebuild fail
0 votes
Created
November 20, 2025 09:27
Hi, thanks for replying.The commands you recommended to execute give same results as it would be executed in consolemyuser11:21:11 == Runtimes ==11:21:11 iOS 18.1 (18.1 - 22B81) - com.apple.Cor...
Community
TeamCity General Topics
xcodebuild fail
0 votes