Sam
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Created Changed perforce stream paths not triggering new builds
We recently added an import to our perforce stream paths so that it looks like this:share ... import Projects/Game/Plugins/PluginOne/... //depot_root/plugins_stream/PluginOne/... import Projects/Ga... -
Created Is there a way to have a build trigger if a change exclusively contains certain filetypes?
Hello,Is there a way to have a build trigger if a change exclusively contains certain filetypes? I want to trigger a build if the change from perforce only has *.uasset files in it, but not if ther...