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Lior Tal
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108
Last activity
March 02, 2020 20:51
Member since
October 04, 2011 13:34
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Posts (33)
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Created
February 08, 2018 18:31
Our VCS root is tracking multiple branches. Other build configurations are using a VCS trigger and they trigger a build on the relevant branch when there are pending changes. I did not specifically...
Community
TeamCity General Topics
Schedule trigger is triggered even when there are no changes
0 votes
Created
February 07, 2018 11:15
sure, here it is:
Community
TeamCity General Topics
Schedule trigger is triggered even when there are no changes
0 votes
Created
January 10, 2018 06:47
I believe i got it. the folder itself that i'm building into isn't ignored, but we are in fact ignoring *.apk files, so those files are probably indeed counted as "ignored" and as such are not clea...
Community
TeamCity General Topics
Artifacts contain files from previous builds (checkout dir not cleaned)
0 votes
Created
January 09, 2018 16:05
Yes it is set to always clean. I also attached the log which shows the clean operation
Community
TeamCity General Topics
Artifacts contain files from previous builds (checkout dir not cleaned)
0 votes
Edited
January 08, 2018 17:59
Thanks for the suggestion. i will look into that. I thought of another solution although i am not sure it's as optimal. What if the build scripts were part of the repo? The TeamCity build process w...
Community
TeamCity General Topics
How to run command line steps on both OSX and Windows
0 votes
Created
January 05, 2018 18:35
Unity generates a Library folder when opening the project. The way it works is by "importing" all data files into a custom format. so, the process depends on the size of the project (and our projec...
Community
TeamCity General Topics
Save and restore data on agent before & after builds
0 votes
Created
November 28, 2011 16:00
Sounds good, what sort of unit testing frameworks are good for using with Unity3D? are these the standard NUnit, etc or u have to use specific ones for Mono?I am interested in setting up an automat...
Community
TeamCity Plugin Development
Unity3D build runner - anyone interested?
0 votes
Created
November 28, 2011 15:06
I don't have an answer to your question, however i am interested in knowing what kind of things are you doing with Unity3D?Are you doing some sort of automation process for a game built with it? wh...
Community
TeamCity Plugin Development
Unity3D build runner - anyone interested?
0 votes
Created
December 22, 2011 16:14
There is an antivirus but i don't think it is the issue.Attempting to delete the folder manually works.
Community
TeamCity General Topics
Error while applying patch using git
0 votes
Created
December 22, 2011 16:53
Also, starting the build again works fine the 2nd time. If there was a process still holding on the folder/file, it would probably fail the 2nd time as well.
Community
TeamCity General Topics
Error while applying patch using git
0 votes
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