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Steve Rioux

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  • Total activity 7
  • Last activity March 17, 2023 13:32
  • Member since February 28, 2023 20:59
  • Following 0 users
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  • Votes 0
  • Subscriptions 2
Activity overview Posts (2) Comments (3)
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  • Created March 17, 2023 13:32
    Thank you so much Fedor for all the things you proposed. This is very helpful. I actually worked with the TeamCity HTML reporting in the past and i think it could be the best approach for our needs...
    1. Community
    2. TeamCity General Topics
    3. Remove the 1000 build problem limit set by team city
    • 0 votes
  • Created March 16, 2023 18:11
    Hello Fedor! Thanks for your answer. I might not be using this build failure condition correctly but my goal is to run a script that scans game assets in our game and let us know if there are issue...
    1. Community
    2. TeamCity General Topics
    3. Remove the 1000 build problem limit set by team city
    • 0 votes
  • Created March 01, 2023 14:01
    Thank you Fedor for the fast answer on that. Based on what you proposed, it seems the Rest API solution might be the best for me. Anyway, i'm going to try that and if i'm still struggling, i'll sha...
    1. Community
    2. TeamCity General Topics
    3. Fetching Build Number from Last Successful build of a different build config
    • 0 votes
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