I'm getting started with TeamCity plugin development. I'm completely new to TC (though I have exp writing Jenkins plugins), and I've been following this document: https://plugins.jetbrains.com/docs/teamcity/getting-started-with-plugin-development.html
I'm wondering if there's any best practices for running the teamcity server locally for dev environments. I'm running the docker version of teamcity as follows:
docker run -it --name teamcity-server-instance \
-v $(pwd)/data:/data/teamcity_server/datadir \
-v $(pwd)/logs:/opt/teamcity/logs \
-p 8111:8111 \
This works fine, except the server is VERY slow to restart (5-10 minutes). With the exception of the first time I install the plugin, every update requires that I manually upload the zip and perform a restart. I'm doing this a lot and the process has been excruciating. Is there a better way to see changes reflected on my TC server? I should probably try running TC locally outside of docker to see if that's faster, but I really like the flexibility that docker gives me, and would prefer to use it if possible. My dev environment is MacOS Mojave.