Cross-platform C++ (including OSX) experiences/case studies?
Hello all,
Has anybody had success with a build agent on OSX (with gcc and/or XCode) ? We're building cross-platform c++ and need to be able to run in multiple flavors of windows, linux, and both G5 and x86 flavors of OSX, and I don't see anybody talking about this in the forums.
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TeamCity agent should work under Mac OS X, at least if you start it via agent.sh.
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Pavel Sher