I have an TeamCity 9.0.1 agent running from the command line on Windows 7. I see this warming at the start of every build on that agent in the output window:
[2015-01-21 06:47:56,737] WARN - ains.buildServer.StreamGobbler - Too large output was read from the stream (10489548 bytes), ignore the rest: p4 -c TC_p4_OBFUSCATED_f6482d2686dbf7b3_a5b43262994e196d -u obfuscated -p p4server:1667 sync @351571
The builds that run on that agent use agent-side Perforce checkout. I tried setting teamcity.perforce.max.accepted.output.bytes=20000000 in internal.properties and restarting the server, but that did not help (probably because this is a server-side setting?).
1. Is the warning an indicator that the sync is not completing?
2. What can I do to make it go away?