TeamCity build fails when number of errors from reports (checkstyle, findbugs etc) is too big


In my company, we're using TC 7.1, and now trying to introduce static code checking (findbugs) and checkstyle. Only problem we've got right now is that when number of errors exceeds some amount (in our case it's around 50 000) build fails. Of course, there's no rules for build to fail, it's just for informational purposes.

I'd be grateful for any tips what to do, or where to investigate about my problem.


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